4.01: Who Am We?
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Saved by 20 people (0 private), first by anonymouse user on 2008-02-12
- Porteraj on 2009-06-28 - Tags technology , teaching
- Cryschin on 2009-03-21 - Tags no_tag
- Zhuzhy on 2009-02-08 - Tags wired , digital_culture , books , digital_identity
- Margolis on 2008-08-09 - Tags philosophy , digital-culture
- Depamp20 on 2008-05-06 - Tags no_tag
Public Sticky notes
Highlighted by vancej
on 2008-04-15 by vancej
Wow this is so exciting.
Highlighted by cryschin
What has she found? That the Internet links millions of people in new spaces that are changing the way we think and the way we form our communities. That we are moving from "a modernist culture of calculation toward a postmodernist culture of simulation." That life on the screen permits us to "project ourselves into our own dramas, dramas in which we are producer, director, and star.... Computer screens are the new location for our fantasies, both erotic and intellectual. We are using life on computer screens to become comfortable with new ways of thinking about evolution, relationships, sexuality, politics, and identity."
Turkle's own metaphor of windows serves well to introduce the following samplings from her new book. Those boxed-off areas on the screen, Turkle writes, allow us to cycle through cyberspace and real life, over and over. Windows allow us to be in several contexts at the same time - in a MUD, in a word-processing program, in a chat room, in e-mail.
"Windows have become a powerful metaphor for thinking about the self as a multiple, distributed system," Turkle writes. "The self is no longer simply playing different roles in different settings at different times. The life practice of windows is that of a decentered self that exists in many worlds, that plays many roles at the same time." Now real life itself may be, as one of Turkle's subjects says, "just one more window."
Highlighted by wolffw
on 2008-02-12 by wolffw
I really like how Turkle is setting up her discussion here. The windows metaphor is a wonderful move into the discussion of how different spaces encourage/result in multiple representations of identity. Though published in 1996, we can see this today in Facebook, MySpace, and LinkedIn spaces, as well as how and where we blog.
on 2008-03-06 by ksbanks
Is this "projecting ourselves into our own dramas" the reason that Tukle is talking about herself in the third person? Does the individual have any "self"?
on 2008-03-06 by ksbanks
So, going back to Wenger, a person is just a nexus of all of his or her selfs. Does this make sense?
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What is virtual gender-swapping all about? Some of those who do it claim that it is not particularly significant. "When I play a woman I don't really take it too seriously," said 20-year-old Andrei. "I do it to improve the ratio of women to men. It's just a game." On one level, virtual gender-swapping is easier than doing it in real life. For a man to present himself as female in a chat room, on an IRC channel, or in a MUD, only requires writing a description. For a man to play a woman on the streets of an American city, he would have to shave various parts of his body; wear makeup, perhaps a wig, a dress, and high heels; perhaps change his voice, walk, and mannerisms. He would have some anxiety about passing, and there might be even more anxiety about not passing, which would pose a risk of violence and possibly arrest. So more men are willing to give virtual cross-dressing a try. But once they are online as female, they soon find that maintaining this fiction is difficult. To pass as a woman for any length of time requires understanding how gender inflects speech, manner, the interpretation of experience. Women attempting to pass as men face the same kind of challenge.
Highlighted by burnsk98
on 2008-04-15 by burnsk98
I think it is very bizarre that people actually do gender-swapping and play a different role. It is crazy that people can go home and act like they are a different gender.
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