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ISTE | NETS for Teachers 2008

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Saved by 207 people (-6 private), first by anonymouse user on 2008-06-22


Public Comment

on 2009-10-12 by vosssm

Using technology to engage students who may have been disengaged in the past.

Public Sticky notes

1. Facilitate and Inspire Student Learning and Creativity

Highlighted by christyinsdesign

facilitate experiences that advance student learning, creativity, and innovation

Highlighted by mguhlin

NETS for Teachers 2008

Highlighted by drctedd

innovative thinking

Highlighted by mguhlin

exploring real-world issues and solving authentic problems using digital tools

Highlighted by mguhlin

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Integration awareness scale: From NECC: Unaware Beginning Awareness = beginning Aware = Developing Active Awareness = Proficient Flexible Aareness = Transformative

on 2009-07-14 by misteanjava

Nice rubric potential

promote student reflection using collaborative tools

Highlighted by mguhlin

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

Highlighted by brasst

model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments

Highlighted by mguhlin

2. Design and Develop Digital-Age Learning Experiences and Assessments

Highlighted by christyinsdesign

Facilitate and Inspire Student Learning and Creativity

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Use Blabberize or Voki for beginning teachers

real-world issues and solving authentic problems

Highlighted by brasst

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:

Highlighted by wiredinstructor

eachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers

Highlighted by kstanfield

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

Highlighted by trchambers

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

Highlighted by lrosenberger

eachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:

Highlighted by olentangy25

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments

Highlighted by emfeld

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:

Highlighted by mknicholas

facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

Highlighted by bobsprankle

model collaborative knowledge construction

Highlighted by brasst

a. promote, support, and model creative and innovative thinking and inventiveness.

Highlighted by mknicholas

promote, support, and model creative and innovative thinking and inventiveness.

Highlighted by kstanfield

engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Highlighted by wiredinstructor

engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Highlighted by trchambers

Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S.

Highlighted by brasst

1. Facilitate and Inspire Student Learning and Creativity

Highlighted by ustmalt

promote, support, and model creative and innovative thinking and inventiveness.

Highlighted by vosssm

3. Model Digital-Age Work and Learning

Highlighted by christyinsdesign

Design and Develop Digital-Age Learning Experiences and Assessments

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Can embed into edublogs, wikispaces, etc

engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Highlighted by jsabot

engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Highlighted by verbalkinder

Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:

Highlighted by olentangy25

promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.

Highlighted by bobsprankle

relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.

Highlighted by bobsprankle

model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments

Highlighted by bobsprankle

Highlighted by ustmalt

model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

Highlighted by verbalkinder

model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments

Highlighted by jsabot

2. Design and Develop Digital-Age Learning Experiences and Assessments

Highlighted by ustmalt

enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.

Highlighted by bobsprankle

customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities

Highlighted by bobsprankle

Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.

Highlighted by brasst

provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

Highlighted by bobsprankle

demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations

Highlighted by brasst

4. Promote and Model Digital Citizenship and Responsibility

Highlighted by christyinsdesign

develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.

Highlighted by jsabot

Model Digital-Age Work and Learning

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Can use wikis for this - collaborative, searchable

on 2009-07-01 by diannekrause

Make wikis more than just static text and images - embed web 2.0 tools and create a collaborative environment

Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:

a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
b.

collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.

c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
d.

model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

Highlighted by jgates513

Highlighted by ustmalt

support student success and innovation.

Highlighted by bobsprankle

Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.

Highlighted by brasst

communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.

Highlighted by bobsprankle

collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Moving up to more proficiency - use voki instead of blabberize - can pick backgrounds, etc... allows students to take the perspective during a debate Can comment on Vokis right on them Transform the blog/project into things that can be accessed by a multitude of kids Transformative - edublogs + blabberize + voki + elluminate Use elluminate to connect kids for collaboration Use elluminate to share work with other classrooms locally and globally

5. Engage in Professional Growth and Leadership

Highlighted by christyinsdesign

Promote and Model Digital Citizenship and Responsibility

Highlighted by diannekrause

on 2009-07-01 by diannekrause

Use Voki to do this

on 2009-07-01 by diannekrause

Kids can demonstrate what they know in an easy and fun way

on 2009-10-27 by jgates513

I would disagree. Voki and similar programs are doing nothing that takes the lesson up the Bloom's scale.

address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.

Highlighted by bobsprankle

eachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources.

Highlighted by brasst

digital etiquette and responsible social interactions

Highlighted by bobsprankle

develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital-age communication and collaboration tools.

Highlighted by lbutler

Engage in Professional Growth and Leadership

Highlighted by mac65k

Engage in Professional Growth and Leadership

Highlighted by diannekrause

Engage in Professional Growth and Leadership

Highlighted by diannekrause

global learning communities

Highlighted by bobsprankle