Skip to main content

Adopt and Adapt: Shaping Tech for the Classroom | Edutopia

Popularity Report

Total Popularity Score: 0

Loading...
Loading...
Loading...
Loading...
Loading...
Loading...

Rank

Bookmark History

Saved by 87 people (-7 private), first by anonymouse user on 2007-07-05


Public Sticky notes

new

Highlighted by tbates

Highlighted by rocketrob

Edutopia

Highlighted by linalizan

technology

Highlighted by tbates

First, it helps to look at the typical process of technology adoption

Highlighted by datruss

It's typically a four-step process:

1. Dabbling.
2. Doing old things in old ways.
3. Doing old things in new ways.
4. Doing new things in new ways.

Highlighted by datruss

First, it helps to look at the typical process of technology adoption (keeping in mind, of course, that schools are not typical of anything.) It's typically a four-step process:

  1. Dabbling.
  2. Doing old things in old ways.
  3. Doing old things in new ways.
  4. Doing new things in new ways.

Highlighted by christyinsdesign

  • Dabbling.
  • Doing old things in old ways.
  • Doing old things in new ways.
  • Doing new things in new way
  • Highlighted by haydabeck

    Highlighted by haydabeck

    Highlighted by haydabeck

    It's typically a four-step process:

    1. Dabbling.
    2. Doing old things in old ways.
    3. Doing old things in new ways.
    4. Doing new things in new ways.

    Highlighted by spruet

    It's typically a four-step process:

    1. Dabbling.
    2. Doing old things in old ways.
    3. Doing old things in new ways.
    4. Doing new things in new ways.

    Highlighted by bc4740

    Dabbling.

    Highlighted by leighzeitz

    on 2009-10-15 by leighzeitz

    Dabbling IS the exact word to use when talking about learning new things. You need to play before you can envision the possible opportunities.

    typical process of technology adoption

    Highlighted by bastiani

    Dabbling

    Highlighted by tbates

    old things

    Highlighted by tbates

    old ways.

    Highlighted by tbates

    old things

    Highlighted by tbates

    old things

    Highlighted by tbates

    old things

    Highlighted by tbates

    old things in new

    Highlighted by tbates

    old things in new ways

    Highlighted by tbates

    New Ways

    Highlighted by tbates

    new ways

    Highlighted by tbates

    old things in new

    Highlighted by tbates

    new ways

    Highlighted by tbates

    Old Things in New Ways

    Highlighted by tbates

    new ways

    Highlighted by tbates

    old things in new ways

    Highlighted by tbates

    The result was pretty much like what came before; some elements may have been lost, but the results were certainly cheaper, and far more efficient.

    Highlighted by datruss

    New Things in New Ways

    Highlighted by tbates

    new things in new ways

    Highlighted by tbates

    mostly been dabbling with technology in our schools:

    Highlighted by sgrubb

  • Dabbling.
  • Doing old things in old ways.
  • Doing old things in new ways.
  • Doing new things in new ways.
  • Highlighted by bastiani

    When a new technology appears, our first instinct is always to continue doing things within the technology the way we've always done it.

    Highlighted by lindseybp

    When a new technology appears

    Highlighted by tbates

    first instinct is always to continue doing things within the technology the way we've always done it.

    Highlighted by sgrubb

    doing things

    Highlighted by tbates

    When a new technology appears, our first instinct is always to continue doing things within the technology the way we've always done it.

    Highlighted by anamariacult

    always done it

    Highlighted by tbates

    result was pretty much like

    Highlighted by tbates

    before;

    Highlighted by tbates

    We use it mostly to pass documents around, but now in electronic form, and the result is not very different from what we have always known

    Highlighted by rafaribas

    cheaper

    Highlighted by tbates

    more efficient

    Highlighted by tbates

    That is almost exclusively what we now do with educational technology. We use it mostly to pass documents around, but now in electronic form, and the result is not very different from what we have always known.

    Highlighted by lindseybp

    pass documents around

    Highlighted by tbates

    now do with educational technology

    Highlighted by tbates

    in electronic form

    Highlighted by tbates

    putting courses, curricula, and lesson plans online

    Highlighted by tbates

    only when those courses, curricula, and lesson plans are very different and technology influenced, when they are set up so they can be found and mixed and matched easily, when they are continually iterated and updated, and when the kids have a big say in their creation.

    Highlighted by lindseybp

    We use it mostly to pass documents around, but now in electronic form, and the result is not very different from what we have always known.

    Highlighted by jcusano

    when the kids have a big say in their creation

    Highlighted by rafaribas

    assessment online,

    Highlighted by tbates

    first instinct is always to continue doing things within the technology the way we've always done it

    Highlighted by bastiani

    such as PowerSchool

    Highlighted by tbates

    but the records

    Highlighted by tbates

    have emerged

    Highlighted by tbates

    haven't changed

    Highlighted by tbates

    I would even include writing, creating, submitting, and sharing work digitally on the computer via email or instant messaging in the category of doing old things (communicating and exchanging) in old ways (passing stuff around).

    Highlighted by lindseybp

    some elements may have been lost, but the results were certainly cheaper, and far more efficient

    Highlighted by bastiani

    trend

    Highlighted by ldurff

    will be new only when those courses, curricula, and lesson plans are very different and technology influenced, when they are set up so they can be found and mixed and matched easily, when they are continually iterated and updated, and when the kids have a big say in their creation

    Highlighted by ldurff

    I would even include writing, creating, submitting, and sharing work digitally on the computer via email or instant messaging in the category of doing old things (communicating and exchanging) in old ways (passing stuff around)

    Highlighted by rocketrob

    It appears that students who write on a computer turn in longer and higher-quality assignments than those who compose by hand, even though it's still writing.

    Highlighted by anamariacult

    Luddite technology administrators)

    Highlighted by rafaribas

    But new technology still faces a great deal of resistance. Today, even in many schools with computers, Luddite administrators (and even Luddite technology administrators) lock down the machines, refusing to allow students to access email. Many also block instant messaging, cell phones, cell-phone cameras, unfiltered Internet access, Wikipedia, and other potentially highly effective educational tools and technologies, to our kids' tremendous frustration. Even where technology has not been blocked, much of the digitized educational materials and records are just examples of using computers to collect old stuff (such as data or lesson plans) in old ways (by filing). There are some educational benefits, though, including allowing teachers to access data more easily and parents to do so more extensively.

    Highlighted by lindseybp

    new technology still faces a great deal of resistance

    Highlighted by sgrubb

    new technology still faces

    Highlighted by tbates

    resistance

    Highlighted by tbates

    ock down the machines, refusing to allow students to access email.

    Highlighted by tbates

    Wikipedia

    Highlighted by tbates

    block instant messaging

    Highlighted by tbates

    cell-phone cameras

    Highlighted by tbates

    potentially highly effective educational tools

    Highlighted by tbates

    "I used to have to tell my students about phenomena, or have them read; now I can show them,"

    Highlighted by datruss

    When we begin adding digital demonstrations through video and Flash animation, we are giving students new, better ways to get information.

    Highlighted by datruss

    But new technology still faces a great deal of resistance.

    Highlighted by katyemil

    But new technology still faces a great deal of resistance.

    Highlighted by anamariacult

    many schools

    Highlighted by ldurff

    entered the stage of doing other old things in new ways.

    Highlighted by sgrubb

    lock down the machines, refusing to allow students to access email. Many also block instant messaging, cell phones, cell phone cameras, unfiltered Internet access, Wikipedia, and other potentially highly effective educational tools and technologies

    Highlighted by ldurff

    to our

    Highlighted by ldurff

    tremendous frustration.

    Highlighted by ldurff

    begin adding digital demonstrations through video and Flash animation, we are giving students new, better ways to get information

    Highlighted by sgrubb

    In a growing number of simulations, ranging from the off-the-shelf SimCity and to Muzzy Lane's Making History to MIT's experimental Revolution and Supercharged, students -- even elementary school children -- can now manipulate whole virtual systems, from cities to countries to refineries, rather than just handling manipulatives.

    In Education Simulations' Real Lives, children take on the persona of a peasant farmer in Bangladesh, a Brazilian factory worker, a police officer in Nigeria, a Polish computer operator, or a lawyer in the United States, among others, experiencing those lives based on real-world statistical data. Riverdeep's School Tycoon enables kids to build a school to their liking. With these tools, students act like scientists and innovators, rather than serve as empty vessels. They arrive at their own conclusions through controlled experimentation and what scientists call "enlightened trial and error."

    Highlighted by spruet

    There are some educational benefits, though, including allowing teachers to access data more easily and parents to do so more extensively.

    Highlighted by jcusano

    I would even include writing, creating, submitting, and sharing work digitally on the computer via email or instant messaging in the category of doing old things (communicating and exchanging) in old ways (passing stuff around).

    Highlighted by bastiani

    In a growing number of simulations, ranging from the off-the-shelf SimCity and to Muzzy Lane's Making History to MIT's experimental Revolution and Supercharged, students -- even elementary school children -- can now manipulate whole virtual systems, from cities to countries to refineries, rather than just handling manipulatives.

    Highlighted by lindseybp

    Making History

    Highlighted by tbates

    growing number of simulations

    Highlighted by tbates

    SimCity

    Highlighted by tbates

    experimental Revolution and Supercharged

    Highlighted by tbates

    even elementary school children -- can now manipulate whole virtual systems, from cities to countries to refineries, rather than just handling manipulatives

    Highlighted by sgrubb

    In Education Simulations' Real Lives, children take on the persona of a peasant farmer in Bangladesh, a Brazilian factory worker, a police officer in Nigeria, a Polish computer operator, or a lawyer in the United States, among others, experiencing those lives based on real-world statistical data. Riverdeep's School Tycoon enables kids to build a school to their liking. With these tools, students act like scientists and innovators, rather than serve as empty vessels. They arrive at their own conclusions through controlled experimentation and what scientists call "enlightened trial and error."

    Highlighted by lindseybp

    But there are many more old things children are doing in new ways -- innovations they have invented or adopted as their preferred method of behavior -- that have not yet made their way into our schools. These include buying school materials (clothes, supplies, and even homework) on eBay and the Internet; exchanging music on P2P sites; building games with modding (modifying) tools; setting up meetings and dates online; posting personal information and creations for others to check out; meeting people through cell phones; building libraries of music and movies; working together in self-formed teams in multiplayer online role-playing games; creating and using online reputation systems; peer rating of comments; online gaming; screen saver analysis; photoblogging; programming; exploring; and even transgressing and testing social norms.

    Highlighted by haydabeck

    Still, our best teachers have always used interactive models for demonstrations, and students, like scientists and military planners, have been conducting simulations in sand, on paper, and in their heads for thousands of years. So, though some observers trumpet these uses of technology as great innovations, they are really still examples of doing old things in new ways.

    Highlighted by lindseybp

    best teachers have always used interactive models for demonstrations

    Highlighted by tbates

    SimCity

    Highlighted by ldurff

    Making History

    Highlighted by ldurff

    Revolution and Supercharged,

    Highlighted by ldurff

    students

    Highlighted by ldurff

    manipulate whole virtual systems

    Highlighted by ldurff

    children are doing in new ways

    Highlighted by tbates

    buying

    Highlighted by tbates

    Real Lives,

    Highlighted by ldurff

    persona of a peasant farmer in Bangladesh, a Brazilian factory worker, a police officer in Nigeria, a Polish computer operator, or a lawyer in the United States, among others, experiencing those lives based on real-world statistical data

    Highlighted by ldurff

    on eBay

    Highlighted by tbates

    exchanging music on P2P

    Highlighted by tbates

    building games with modding (modifying) tools

    Highlighted by tbates

    dates online

    Highlighted by tbates

    Riverdeep's School Tycoon enables kids to build a school to their liking.

    Highlighted by ldurff

    students act like scientists and innovators

    Highlighted by ldurff

    peer rating of comments

    Highlighted by tbates

    it is crucial for educators to learn to listen, to observe, to ask, and to try all the new methods their students have already figured out, and do so regularly.

    Highlighted by rafaribas

    much of the digitized educational materials and records are just examples of using computers to collect old stuff (such as data or lesson plans) in old ways (by filing)

    Highlighted by bastiani

    The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home. For true technological advance to occur, the computers must be personal to each learner.

    Highlighted by datruss

    integrated into our instruction

    Highlighted by tbates

    how many

    Highlighted by tbates

    understood by educators

    Highlighted by tbates

    important question

    Highlighted by tbates

    simulations i

    Highlighted by jcusano

    doing old things in new ways.

    Highlighted by jcusano

    Two big factors stand in the way of our making more and faster progress in technology adoption in our schools. One of these is technological, the other social.

    Highlighted by lindseybp

    (clothes, supplies, and even homework) on eBay and the Internet; exchanging music on P2P sites; building games with modding (modifying) tools; setting up meetings and dates online; posting personal information and creations for others to check out; meeting people through cell phones; building libraries of music and movies; working together in self-formed teams in multiplayer online role-playing games; creating and using online reputation systems; peer rating of comments; online gaming; screen saver analysis; photoblogging; programming; exploring; and even transgressing and testing social norms.

    Highlighted by anamariacult

    that have not yet made their way into our schools. These include buying school materials (clothes, supplies, and even homework) on eBay and the Internet; exchanging music on P2P sites; building games with modding (modifying) tools; setting up meetings and dates online; posting personal information and creations for others to check out; meeting people through cell phones; building libraries of music and movies; working together in self-formed teams in multiplayer online role-playing games; creating and using online reputation systems; peer rating of comments; online gaming; screen saver analysis; photoblogging; programming; exploring; and even transgressing and testing social norms.

    Highlighted by jcusano

    The Big Tech Barrier: One-to-One

    The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home. For true technological advance to occur, the computers must be personal to each learner. When used properly and well for education, these computers become extensions of the students' personal self and brain. They must have each student's stuff and each student's style all over them (in case you haven't noticed, kids love to customize and make technology personal), and that is something sharing just doesn't allow. Any ratio that involves sharing computers -- even two kids to a computer -- will delay the technology revolution from happening.

    Highlighted by topsailpirate

    The Big Tech Barrier: One-to-One

    Highlighted by tbates

    The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home.

    Highlighted by lindseybp

    one-to-one computing

    Highlighted by tbates

    each student

    Highlighted by tbates

    device

    Highlighted by tbates

    work on, keep, customize, and take home

    Highlighted by tbates

    missing technological element

    Highlighted by tbates

    Any ratio that involves sharing computers -- even two kids to a computer -- will delay the technology revolution from happening

    Highlighted by rafaribas

    must have each student's

    Highlighted by tbates

    The missing technological element is true one-to-one computing,

    Highlighted by muzzabar

    Any ratio that involves sharing computers -- even two kids to a computer -- will delay the technology revolution from happening.

    Highlighted by jgrear22

    For true technological advance to occur, the computers must be personal to each learner

    Highlighted by muzzabar

    An important question is, How many of these new ways will ever be integrated into our instruction

    Highlighted by ldurff

    When we begin adding digital demonstrations through video and Flash animation, we are giving students new, better ways to get information

    Highlighted by bastiani

    The missing technological element is true one-to-one computing, in which each student has a device he or she can work on, keep, customize, and take home.

    Highlighted by katyemil

    In the past, the pressure against disruption has always been stronger than the pressure for change. So, as new technologies -- from radio to television, from telephones to cell phones, from cameras to video cams, or even Wikipedia -- have come down the pike, American public schools have fearfully stood ready to exclude them. Change hasn't happened.

    Highlighted by datruss

    A second key barrier to technological adoption is more challenging. Schools (which really means the teachers and administrators) famously resist change. Though some observers, including multiple-intelligences guru Howard Gardner, point to schools as the "conservators" of our culture, and therefore instinctively conservative in what they do, the resistance comes more from the fact that our public school system has evolved an extremely delicate balance between many sets of pressures -- political, parental, social, organizational, supervisory, and financial -- that any technological change is bound to disrupt. For example, such shifting certainly initially means more work and pressure on educators, who already feel overburdened.

    Highlighted by topsailpirate

    manipulate whole virtual systems, from cities to countries to refineries, rather than just handling manipulatives.

    Highlighted by bastiani

    the resistance comes more from the fact that our public school system has evolved an extremely delicate balance between many sets of pressures -- political, parental, social, organizational, supervisory, and financial -- that any technological change is bound to disrupt.

    Highlighted by lindseybp

    balance between

    Highlighted by tbates

    political, parental, social, organizational, supervisory, and financial

    Highlighted by tbates

    shifting certainly initially means more work and pressure on educators

    Highlighted by tbates

    In the past, the pressure against disruption has always been stronger than the pressure for change.

    Highlighted by lindseybp

    pressure for change

    Highlighted by tbates

    The number-one technology request of today's students is to have email and instant messaging always available and part of school.

    Highlighted by lindseybp

    on 2008-06-04 by lindseybp

    I'm not sure students want email--they don't use it, they IM to SMS...

    These "digital natives" are born into digital technology. Conversely, their teachers (and all older adults) are "digital immigrants."

    Highlighted by rafaribas

    on 2008-06-08 by rafaribas

    I have said this so many times...

    A second key barrier to technological adoption is more challenging. Schools (which really means the teachers and administrators) famously resist change.

    Highlighted by ldurff

    Many teachers, under pressure from all sides, are often so afraid to experiment and to trust their kids with technology that they demand extensive "training" before they will try anything new.

    Highlighted by lindseybp

    Much time in our schools' forty-five-minute instructional periods is often wasted in computer setup and shutdown. Teachers

    Highlighted by des311

    schools still ban new digital technologies

    Highlighted by tbates

    cell phones and Wikipedia

    Highlighted by tbates

    face anti-technology pressure from parents

    Highlighted by tbates

    "back to basics

    Highlighted by tbates

    But there are many more old things children are doing in new ways

    Highlighted by bastiani

    that have not yet made their way into our schools

    Highlighted by bastiani

    Much time in our schools' forty-five-minute instructional periods is often wasted in computer setup and shutdown.

    Highlighted by rafaribas

    First, consult the students. They are far ahead of their educators in terms of taking advantage of digital technology and using it to their advantage. We cannot, no matter how hard we try or how smart we are (or think we are), invent the future education of our children for them. The only way to move forward effectively is to combine what they know about technology with what we know and require about education.

    Highlighted by datruss

    New Problems, New Solutions

    Highlighted by tbates

    resisting today's digital technology will be truly lethal to our children's education

    Highlighted by ldurff

    With very few exceptions, our schools have not been physically designed for computers. Much time in our schools' forty-five-minute instructional periods is often wasted in computer setup and shutdown. Teachers are often unsure about how to integrate technology in their lesson plans and, often, administrators have little, if any, guidance to give them.

    Highlighted by lindseybp

    Much time

    Highlighted by tbates

    The only way to move forward effectively is to combine what they know about technology with what we know and require about education.

    Highlighted by skukolja

    periods is often wasted in computer setup and shutdown

    Highlighted by tbates

    unsure about how to integrate technology in their lesson plans

    Highlighted by tbates

    The only way to move forward effectively is to combine what they know about technology with what we know and require about education

    Highlighted by des311

    First, consult the students

    Highlighted by rafaribas

    How, then, do we move forward?

    First, consult the students.

    Highlighted by lindseybp

    How, then, do we move forward?

    Highlighted by tbates

    The only way to move forward effectively is to combine what they know about technology with what we know and require about education.

    Highlighted by rafaribas

    consult the students.

    Highlighted by tbates

    For the digital age, we need new curricula, new organization, new architecture, new teaching, new student assessments, new parental connections, new administration procedures, and many other elements.

    Highlighted by datruss

    face antitechnology pressure from parents demanding that schools go back to basics.

    Highlighted by rocketrob

    The only way to move forward effectively is to combine what they know about technology with what we know and require about education. Sadly, in most cases, no one asks for their opinion. I go to conference after conference on school technology, and nary a student is in sight. I do hope that, after having pointed this situation out a hundred times or so, I will find that it is starting to change. Students will have to help,and we will have to think harder about how to make this happen.

    Highlighted by lindseybp

    For the digital age, we need new curricula, new organization, new architecture, new teaching, new student assessments, new parental connections, new administration procedures, and many other elements

    Highlighted by des311

    The only way to move forward effectively is to combine what they know about technology with what we know and require about education. Sadly, in most cases, no one asks for their opinion.

    Highlighted by tbates

    it is crucial for educators to learn to listen, to observe, to ask, and to try all the new methods their students have already figured out, and do so regularly

    Highlighted by bastiani

    What we're talking about is invention -- new things in new ways. Change is the order of the day in our kids' twenty-first-century lives. It ought to be the order of the day in their schools as well. Not only would students welcome it, they will soon demand it.

    Highlighted by datruss

    For the digital age, we need new curricula, new organization, new architecture, new teaching, new student assessments, new parental connections, new administration procedures, and many other elements. Some people suggest using emerging models from business -- but these, for the most part, don't apply. Others suggest trying to change school size -- but this will not help much if we are still doing the wrong things, only in smaller spaces.

    Highlighted by lindseybp

    Some people will no doubt worry that, with all this experimentation, our children's education will be hurt. "When will we have time for the curriculum," they will ask, "and for all the standardized testing being mandated?" If we really offered our children some great future-oriented content (such as, for example, that they could learn about nanotechnology, bioethics, genetic medicine, and neuroscience in neat interactive ways from real experts), and they could develop their skills in programming, knowledge filtering, using their connectivity, and maximizing their hardware, and that they could do so with cutting-edge, powerful, miniaturized, customizable, and one-to-one technology, I bet they would complete the "standard" curriculum in half the time it now takes, with high test scores all around. To get everyone to the good stuff, the faster kids would work with and pull up the ones who were behind.

    Highlighted by datruss

    What we're talking about is invention -- new things in new ways.

    Highlighted by skukolja

    I suggest that every lesson plan, every class, every school, every school district, and every state ought to try something new and then report to all of us what works and what doesn't; after all, we do have the Internet.

    Highlighted by jgrear22

    I suggest that every lesson plan, every class, every school, every school district, and every state ought to try something new and then report to all of us what works and what doesn't; after all, we do have the Internet.

    Highlighted by lindseybp

    bet they would complete the "standard" curriculum in half the time it now takes, with high test scores all around. To

    Highlighted by des311

    In other words, if we truly offer our kids an Edutopia worth having, I believe our students will work as hard as they can to get there.

    Highlighted by datruss

    So, let's not just adopt technology into our schools. Let's adapt it, push it, pull it, iterate with it, experiment with it, test it, and redo it, until we reach the point where we and our kids truly feel we've done our very best. Then, let's push it and pull it some more. And let's do it quickly, so the twenty-second century doesn't catch us by surprise with too much of our work undone.

    Highlighted by haydabeck

    So, let's not just adopt technology into our schools. Let's adapt it, push it, pull it, iterate with it, experiment with it, test it, and redo it, until we reach the point where we and our kids truly feel we've done our very best. Then, let's push it and pull it some more. And let's do it quickly, so the twenty-second century doesn't catch us by surprise with too much of our work undone.

    A big effort? Absolutely. But our kids deserve no less.

    Highlighted by datruss

    Any ratio that involves sharing computers -- even two kids to a computer -- will delay the technology revolution from happening

    Highlighted by bastiani

    our kids "should sue us" for better education

    Highlighted by ldurff

    ought to try something new and then report to all of us what works and what doesn't

    Highlighted by ldurff

    school system has evolved an extremely delicate balance between many sets of pressures -- political, parental, social, organizational, supervisory, and financial -- that any technological change is bound to disrupt.

    Highlighted by bastiani

    They live in an incredibly fast-moving world significantly different than the one we grew up in

    Highlighted by bastiani

    they also have many other new learning needs as well, such as random access to information and multiple data streams.

    Highlighted by bastiani

    With very few exceptions, our schools have not been physically designed for computers. Much time in our schools' 45-minute instructional periods is often wasted in computer setup and shutdown. Teachers are often unsure about how to integrate technology in their lesson plans and, often, administrators have little, if any, guidance to give them. In many places where technology could liberate teachers most, such as automatic grading of homework and tests, automation has been neglected. Adding digital technology is generally disruptive to what schools and teachers do, and the pressure of high-stakes testing only exacerbates this problem.

    Highlighted by bastiani

    teachers are most reluctant to give up their assumed role as the one who is in control of the learning process

    Highlighted by rafaribas

    Another reason why we haven't noticed a big difference in education, despite the introduction of new technologies, is that teachers have only vague theories about learning. If so, teachers may well think that computers will help innovate or differentiate their teaching, but their vision will be one of doing "old things in new ways" as said in the article. I am convinced,because I have experienced it many times, that teachers will reproduce the same classroom experiences as before technology entered thei school as long as they are not involved - as reflective practitioner - into a collaborative and personal investigation on how learning works, with or without computers, and what it means to the learner and teacher.

    Highlighted by lindseybp

    I suggest that every lesson plan, every class, every school, every school district, and every state ought to try something new and then report to all of us what works and what doesn't; after all, we do have the Internet.

    Highlighted by bastiani