Product Development 2.0 [Dion Hinchcliffe's Web 2.0 Blog]
Popularity Report
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Saved by 11 people (-4 private), first by anonymouse user on 2007-05-28
- Felipemiranda on 2009-02-07 - Tags no_tag
- Mhashim on 2008-05-31 - Tags Product , Development
- Brands on 2008-05-31 - Tags no_tag
- Cdetrio on 2008-03-22 - Tags business , industry , vision
- Airesearch on 2008-01-03 - Tags no_tag
Public Sticky notes
The Move to Product Development 2.0
| Product Development 1.0 | Product Development 2.0 | |
| Primary Customer Interaction Channel: | Telephone, Mail, Face-to-Face, One Way Media (Print, TV, Radio, etc.), e-mail | World Wide Web, e-mail, IM |
| Source of Innovation: | Organizations | Customers |
| Innovation Cycle: | Months, Years | Minutes, Hours, Days, Weeks |
| Content Creators: | Internal Producers | External Producers |
| Feedback Mechanisms: | Market research, satisfaction surveys, complaints, focus groups | Analytics, online requests, user contributed changes |
| Customer Engagement Style: | Controlled, well-defined process | Spontaneous and chaotic |
| Product Development Process: | Upfront design | Less upfront, much more emergent |
| Product Architecture: | Closed, not designed for easy extension or reuse by others; walled garden | Open, very easy to extend, refine, change and add on to, ecosystem friendly, designed (and legal) for widespread remixing and mashups |
| Product Development Culture: | Hierarchical, centralized, Not Invented Here, somewhat collaborative, expert-driven | Egalitarian, decentralized, remix instead of reinvent, highly collaborative, Wisdom of Crowds |
| Product Testing: | Internal, dedicated test groups, hand-picked select customers | Users as testers |
Highlighted by cdetrio
Highlighted by cdetrio


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