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Terra Nova: A New Virtual World Winter?

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Total Popularity Score: 0

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Saved by 3 people (0 private), first by anonymouse user on 2008-07-28


Public Sticky notes

SL's regular usership (die-hards, creators, social mavens) is no more than 20,000 which would not justify its business existence if it was an MMO-game play platform. I don't have any way to confirm these numbers, anyone out there have a more informed opinion?

Highlighted by deangroom

IBM now has several full-time employees working on nothing but coding as part of the OpenSim team, and an Architecture Working Group made up of OpenSim, IBM, and LL devs meet on a regular basis.

Highlighted by eirepreneur

Linden Lab is redesigning its own infra-structure to allow growth well beyond their existing technology. To wit, they want to design an interactive system of virtual worlds hosted by innumerable different companies and individuals which are compatible for login, teleportation and/or "walking" between worlds, avatar display, virtual property display, virtual property "ownership," virtual property building, currency exchange, group Instant Messaging and all the other features that make Second Life useful and enjoyable, while giving individual virtual world operators/owners/designers room to innovate and offer unique services and characteristics that complement and/or supplement the "core" Second Life features.

Highlighted by eirepreneur

To suggest that Second LIfe is about to fail or be eclipsed is, well, silly. It is going to become the backbone of the virtual world internet.

Highlighted by eirepreneur