sleducation » educationaluses
Popularity Report
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URL Tag Cloud
Groups (12)
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Ad4dcss/Digital Citizenship
112 members,964 bookmarks
Advocates for Digital Citizenship, Safety, and Success
Grassroots effort of educators, parents, and teens to promote digital citizenship, safety, and success. Advocacy for wise, balanced, researched based actions in the offline world to promote online citizenship, safety, and success.
Note that tags starting with the word DIGITAL correspond to the 9 Elements of Digital Citizenship. Tags using the word ISTE correspond to ISTE Teacher NETS. -
CR2.0-DigiSkills
93 members,671 bookmarks
"Developing Digital Skills @ School" focuses on ICT. DigiSkills teachers design, share, compare and enhance teaching methods and materials.
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elearning 2.0
157 members,823 bookmarks
This group is for all those interested in the use of social software for learning and in developing new pedagogic approaches to elearning
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Interactic 2.0
13 members,491 bookmarks
Espaço para os membros da comunidade INTERACTIC 2.0 partilharem ligações relacionadas com as temáticas da rede. http://interactic.ning.com/
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LearningwithComputers
101 members,1371 bookmarks
A group of educators interested in sharing and learning about the power of technology integration into their teaching practices.
Check our tasks exploring Diigo at http://learningwithcomputers07.pbwiki.com/online_bookmarking -
Literacy with ICT
32 members,1410 bookmarks
LwICT is a group for educators working to implement Literacy with ICT Across the Curriculum in their schools.
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LSE Centre for Learning Technology
4 members,172 bookmarks
Shared bookmarks for the Centre for Learning Technology
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Resources for Languages
174 members,2083 bookmarks
A group to share links to resources or ideas to teach world languages
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Second_Life
3 members,52 bookmarks
Este es un grupo, para recopilar información sobre Second Life, el diseño en 3D y como puede ser aplicado en la Educación.
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VirtualLearning
2 members,69 bookmarks
"Learning is breaking out of the narrow boxes that it was trapped in during the 20th century; teachers' professionalism, reflection and ingenuity are leading learning to places that genuinely excite this new generation of connected young school students - and their teachers too. VLEs are helping to m
Bookmark History
Saved by 95 people (8 private), first by anonymouse user on 2007-05-08
- Susangroom on 2008-10-04 - Tags no_tag
- Kcreamer on 2008-09-10 - Tags secondlife , education , wiki , elearning , learning
- Ingridbr on 2008-09-07 - Tags Lesezeichen , Second_Life , secondlife , education , elearning , wiki , learning , sl , teaching
- Eabbey on 2008-08-25 - Tags education , my_blog , secondlife , lessons
- Stevef on 2008-08-23 - Tags Secondlife , Education
Public Sticky notes
Educational Uses of Second Life
Introduction
The unique qualities of a 3D virtual worlds can provide opportunities for rich sensory immersive experiences, authentic contexts and activities for experiential learning, simulation and role-play, modelling of complex scenarios, a platform for data visualisation and opportunities for collaboration and co-creation that can not be easily experienced using other platforms.
Second Life is completely user-generated 3D environment that comes with relatively easy-to-use building and scripting tools that anyone can learn. This makes it an ideal platform for engaging students in creating their own learning activities, experiences and environments, and not just be passive consumers of learning.
Highlighted by olebrudvik



Public Comment
on 2007-08-15 by christyinsdesign