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Flash Wars: The Many Enemies and Obstacles of Flash [Part 2 o...

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  • future-of-the-web

    Future of the Web

    11 members,165 bookmarks

    Watching the grand convergence of the desktop, the server, devices, and the Web. Topics addressed include events and emerging trends in universal interoperability, standards development, SOA, Clouds, Web-Stacks, RIA run-times, etc.

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Saved by 1 people (0 private), first by anonymouse user on 2008-06-18


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Throughout 2007, Apple stripped nearly every vestige of Flash from its corporate site and other products, and began recommending that developers use open standards instead. As noted in Gone in a Flash: More on Apple’s iPhone Web Plans, last summer Apple published a document titled "Optimizing Web Applications and Content for iPhone," which not only listed Flash as the single bullet point item under a listing of "unsupported technologies," but went on to explicitly encourage developers to "stick with standards," and use CSS, JavaScript, and Ajax instead.

Highlighted by garyedwards

Microsoft has already begun leveraging its Windows and Office monopolies to distribute Silverlight as a Flash-killer on both the Windows PC desktop and on the Mac. When Microsoft releases a Mac product, it can only mean one thing: it's working hard to kill a cross platform threat to Windows.

Highlighted by garyedwards

on 2008-06-18 by garyedwards

great point! With WebKit-SproutCore, Apple is moving Cocoa to the Windows platform. With XAML-Silverlight, Microsoft is leveraging the MSOffice monopoly to kill Adobe Flash RiA. And Adobe is trying to reposition their proprietary RiA as a friendly to ppen source and open standards through their involvement with Mozilla taligent, WebKit, and now this open web screen stuff. This is War!

the new Cocoa iPhone/iPod Touch SDK not only offers Adobe insufficient means to develop a Flash plugin, but also clearly forbids the development of runtimes designed to advance competing platforms on top of the native Cocoa environment, whether Flash, Silverlight, or Java.

Highlighted by garyedwards

on 2008-06-18 by garyedwards

that's news! OK, so the Cocoa-SproutCore SDK blocks the development of proprietary runtimes. Does it also block the development of open source - open standard runtimes? Like FSF GNASH?

Apple is fighting for control of media distribution with open standards! What is it you do not get about Mpeg4, AAC, MP3 and H.264?

Highlighted by garyedwards

on 2008-06-18 by garyedwards

well said! I hope it's true.

Silverlight will just not play H264 content : as usual, microsoft has adopted a look alike, incompatible video format : VC1.
About why Quicktime is better that Flash when it comes to serious H264 usage, you may want to have a look at the following note/demonstration of a quicktime+javascript player :

http://blog.vrarchitect.net/post/200...ter-than-Flash

In short : Quicktime can reach any frame of a video. Flash just reach the I-Frames. So if you have a GOP/keyframing of 250 for instance, you can see only one frame every 10s of video (to be honest, most classical gop implies a frame every one or two seconds)

Highlighted by garyedwards

on 2008-06-18 by garyedwards

Silverlight supports VC1? And not H.264? Call in the EU, UiC, and FSF

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